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Blizzcon diablo immortal pc
Blizzcon diablo immortal pc









I condemn those fans and their behavior unequivocally. Plenty of sites that I won’t link to here are now attacking Blizzard’s fans for being “entitled asses.” Sure, some of them, a very vocal minority, have crossed lines that shouldn’t be crossed over a video game. The backlash to the Immortal announcement was immediate and ferocious, across social media and in person. It was spellbinding in its unmitigated awfulness. In my eleven years of writing for Blizzard Watch and its predecessor, I’ve never seen anything like what happened at BlizzCon yesterday. Principal game designer Wyatt Cheng, tasked with sharing his vision of a Diablo game that he’s assuredly worked very hard on, was almost in tears by the end of his presentation.

blizzcon diablo immortal pc

The scene was heartbreaking for pretty much everyone involved: fans, guests developers from NetEase, and Blizzard staff alike.











Blizzcon diablo immortal pc